To Find You
Concept-game made in 9 days for the IGOTW Jam on 2022 by myself.
Theme : Passenger
This concept won the heart of the jurists of IGOTW ! Thanks to everyone who played it and liked it !
The journey of a little luggage trying to get back to a special someone.
Select a departure airport, then one of the available airports to begin your journey. Random events might appear on the plane, such as turbulences, things saying even stranger things, strange sounds ... But at the end, you might finaly be able to find them.
/ ! \ The game needs to call an external API to get the informations on the flights.
The calls can sometime be awfully long ( a few minutes long ), in this case, I recommend to refresh the game page if you are tired to wait and if no error popped up.
Game controls :
Move | Keyboard Arrow Keys ← ↑ → ↓ |
Reset the position | R |
Make the airplane ignore laws of time and space | ↑↑↓↓← → ← → B A |
Speedrun record : 7 seconds (try to go faster at your own risk)
With the use of Open Sky.
Special thanks to Belrodor for helping me finding a lot of sentences
Status | Prototype |
Platforms | HTML5 |
Author | Anynahel |
Genre | Simulation |
Made with | Unity |
Tags | Abstract, Short, Singleplayer, Unity |
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